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threads

Threads are the basic units of CPU utilization within a process. A thread represents an independent flow of control with its own program counter, stack, and local variables, while sharing the process’s address space and resources such as open files and memory. Because multiple threads in a process can run concurrently, a single process can perform several tasks at once.

Threads can be implemented in several ways. Kernel threads are scheduled directly by the operating system.

Scheduling and context switching are core aspects of threading. The OS or runtime schedules runnable threads,

Threads within a process share memory and resources, which simplifies communication but introduces concurrency risks. Synchronization

Benefits of multithreading include improved responsiveness and better resource utilization, especially on multicore systems. Drawbacks include

Common examples include POSIX threads, Java threads, and .NET threads, with language and framework libraries providing

User-level
threads
are
managed
by
a
library
in
user
space
and
may
be
scheduled
without
kernel
involvement,
though
blocking
operations
can
affect
all
threads
unless
the
system
provides
support.
In
many
systems,
a
hybrid
model
combines
user-level
threading
with
a
pool
of
kernel
threads
to
balance
lightweight
management
with
proper
blocking
and
scheduling.
often
preemptively,
and
context
switches
require
saving
and
restoring
a
thread’s
register
state,
stack,
and
other
state.
This
overhead
is
typically
small
compared
with
full
process
switches
but
can
affect
performance
in
highly
parallel
workloads.
primitives
such
as
mutexes,
condition
variables,
and
barriers
help
coordinate
access
to
shared
data.
Correct
use
of
these
primitives
is
essential
to
avoid
data
races,
deadlocks,
livelocks,
and
starvation.
Memory
visibility
and
the
language’s
memory
model
also
influence
correctness.
increased
programming
complexity
and
potential
for
synchronization
issues.
Common
patterns
include
thread
pools
and
structured
concurrency
to
manage
lifetimes
and
resource
use.
higher-level
abstractions
for
composing
concurrent
tasks.