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inversemodellen

Inversemodellen, or the inverse model, is a concept used in neuroscience, robotics, and machine learning to describe a mapping from desired outcomes to the actions required to achieve them. It is the functional inverse of a forward model, which predicts the consequences of a given action.

In motor control and human movement science, the inversemodellen converts a desired movement or endpoint into

In robotics and control engineering, the inversemodellen computes actuator commands from a target pose or trajectory.

In data-driven contexts, inverse modeling aims to infer inputs from observed outputs. This raises issues of

Historically, inversemodellen arose in control theory and cognitive science and remains central in rehabilitation robotics, autonomous

the
motor
commands
(such
as
joint
torques
or
muscle
activations)
needed
to
realize
it.
It
is
often
discussed
together
with
the
forward
model,
forming
a
loop
that
supports
action
planning
and
control.
The
problem
is
typically
nonlinear,
high-dimensional,
and
can
be
ill-posed
or
underdetermined
because
multiple
joint
configurations
can
produce
the
same
end-effector
position.
Techniques
include
analytical
inverse
kinematics,
optimization-based
control,
and
learning-based
models
such
as
neural
networks.
Regularization
and
the
use
of
a
forward
model
to
validate
predictions
are
common.
non-uniqueness,
sensitivity
to
measurement
noise,
and
model
misspecification.
Probabilistic
formulations
and
Bayesian
methods
are
often
employed
to
quantify
uncertainty
in
the
estimated
actions.
systems,
and
AI.
It
is
closely
related
to
inverse
kinematics
and
to
motor
learning,
where
practice
helps
calibrate
the
inverse
mapping.