Home

interaktiv

Interaktiv is an adjective used in several European languages, notably German and the Scandinavian languages, to describe systems, media, or experiences that require and respond to user input. In a broad sense, something interaktiv allows the user to influence outcomes rather than passively receive information, emphasizing bidirectional communication between person and system.

In computing and digital media, interaktiv denotes interfaces and content designed for user participation, immediate feedback,

Applications include interactive websites and applications, educational software, simulations and training tools, video games, and interactive

Design considerations for interaktiv experiences include clear input methods, timely and meaningful feedback, appropriate levels of

Terminology varies by language. In English, the closest equivalent is interactive or interactivity; in German and

and
control
over
the
flow
of
a
service
or
narrative.
The
term
reflects
the
aim
of
moving
beyond
passive
consumption
to
active
engagement,
often
through
inputs
such
as
clicks,
touches,
or
gestures
and
corresponding
system
responses.
museum
installations.
In
education
and
business,
interaktiv
approaches
support
exploration,
experimentation,
and
personalized
pacing,
while
in
arts
and
storytelling
they
enable
branching
narratives
and
user-driven
experiences.
user
control,
learnability,
and
accessibility.
Effective
interaktiv
design
reduces
cognitive
load
and
friction,
while
poor
performance,
confusing
controls,
or
unresponsive
systems
can
break
the
experience.
many
other
languages,
interaktiv
describes
an
object
or
system,
while
Interaktivität
denotes
interactivity
as
a
quality.
The
concept
spans
human–computer
interaction,
user
experience
design,
multimedia,
and
digital
culture.