halitelike
Halitelike is a term used to describe a subset of video games that share thematic and gameplay similarities with the *Halite* series, particularly *Halite: A Space Strategy Game*. Originally released in 1989 by Electronic Arts, *Halite* was one of the earliest commercial computer games to feature real-time strategy elements, though it was relatively simple compared to later titles in the genre. The game revolved around players controlling fleets of spaceships to gather resources (halite) and expand their territory in a procedurally generated star system.
Games categorized as halitelike typically emphasize lightweight, accessible strategy mechanics rather than complex narratives or deep
- **Resource gathering** as a core gameplay loop, where players collect in-game assets (e.g., minerals, energy, or
- **Fleet or unit management**, allowing players to deploy and control groups of entities (such as ships,
- **Procedural or modular maps**, ensuring replayability through randomly generated or dynamically changing environments.
- **Minimalist graphics and controls**, prioritizing gameplay fluidity over visual polish, appealing to players who prefer simplicity.
Examples of halitelike games include *Dune II: The Building of a Dynasty* (1992), which expanded on the