fightinggame
Fighting games are a genre of video games in which players select unique characters and engage in combat against an opponent or team. Core design emphasizes competition, precise timing, spacing, and resource management. Matches are typically divided into rounds; the objective is to reduce the opponent's health to zero or win by other victory conditions depending on the title.
Gameplay often features a mix of basic and special moves, combos, throws, blocking, and defensive options. Many
Origins trace to the arcade era of the 1980s, with Street Fighter II popularizing the modern one-on-one
Most titles include single-player modes, local versus, and online play, along with tutorials, training modes, and
The fighting game community (FGC) maintains organized circuits and tournaments, with events such as Evolution and
Notable franchises include Street Fighter, Mortal Kombat, Tekken, SoulCalibur, The King of Fighters, Guilty Gear, and