factioncentered
Faction-centered is a design and analysis approach in which factions—organized, competing groups within a setting—are the primary units around which systems, stories, and mechanics are built. In games, fiction, and simulations, this orientation foregrounds faction dynamics, rivalries, alliances, and politics as drivers of decisions, progression, and narrative outcomes.
Key features commonly include persistent faction identities with distinct goals and cultures; reputation and alignment mechanics
Applications appear most prominently in video games and tabletop settings. In strategy and role-playing games, faction-centered
Benefits include clearer conflict structures, richer social dynamics, and higher replay value, since outcomes depend on