cybersickness
Cybersickness is a form of motion sickness precipitated by exposure to immersive digital displays, especially virtual reality (VR). It arises when visual motion cues presented by the display conflict with the body's vestibular and proprioceptive signals, or when sensory processing is taxed by high cognitive load. Cybersickness is also referred to as VR sickness or simulator sickness.
Common contributing factors include latency between head movements and visual update, low frame rates, wide or
Symptoms resemble traditional motion sickness and may include nausea, dizziness, headache, eyestrain, fatigue, sweating, and disorientation.
Cybersickness is assessed mainly in research and usability contexts using questionnaires such as the Simulator Sickness
Management emphasizes gradual acclimation, breaks, and hardware or software adjustments: higher refresh rates, lower latency, reduced