VR
Virtual reality (VR) is a computer-generated, immersive, interactive environment that simulates a three-dimensional world. VR experiences are typically delivered through a head-mounted display that presents stereo imagery and tracks the user’s head movements, along with controllers or tracking systems that capture body movements to interact with the scene.
Key technologies include high-refresh-rate displays, wide field of view, motion tracking, and spatial audio. Most systems
History: early experiments in the 1960s laid the groundwork, but consumer VR gained momentum in the 2010s
Applications span gaming, training and simulation (medicine, aviation, industrial design), education, architecture, virtual tourism, and therapy.
Challenges include motion sickness for some users, cost, content availability, and hardware requirements. Privacy and safety