Home

antialiased

Antialiased is an adjective describing methods used to reduce aliasing artifacts on digital images and text. Aliasing occurs when high-contrast edges are represented on a discrete grid, producing jagged stair-step edges known as jaggies. Antialiasing smooths these edges by blending neighboring colors or by increasing sample coverage at edge pixels, producing the perception of smoother contours.

In raster graphics, several strategies exist. Supersampling anti-aliasing (SSAA) renders the scene at a higher resolution

Antialiasing involves trade-offs among image sharpness, computational cost, and memory usage. High-quality methods can be expensive

and
downscales
to
the
target
size,
averaging
color
samples
to
produce
smoother
edges.
Multisample
anti-aliasing
(MSAA)
samples
multiple
points
within
edge-adjacent
pixels
to
determine
edge
coverage,
then
blends
color
accordingly,
while
limiting
memory
and
processing.
Post-processing
anti-aliasing
methods,
such
as
FXAA
and
SMAA,
operate
after
rendering
to
detect
jagged
regions
and
apply
edge-aware
filters
that
blur
or
reweight
colors
to
reduce
visible
jaggies
with
lower
performance
costs.
For
text
and
user
interfaces,
subpixel
rendering
exploits
the
layout
of
LCD
color
subpixels
to
increase
apparent
resolution
of
glyphs,
sometimes
paired
with
hinting
to
preserve
legibility.
and
may
blur
fine
details;
lighter
methods
are
faster
but
produce
softer
results.
Antialiased
rendering
is
widely
used
in
computer
graphics,
video
games,
and
digital
typography
to
improve
perceived
image
quality.