Supersampling
SuperSampling, or supersampling anti-aliasing (SSAA), is a computer graphics technique that renders a scene at a higher resolution than the target display and then downscales the result. The goal is to reduce jagged edges and other aliasing artifacts on rendered images.
It achieves this by increasing sampling density during rendering. The image is shaded at the higher resolution,
Variants of SSAA include full-scene SSAA, which renders the entire frame at the elevated resolution, and partial
Advantages of SSAA include high-quality edge smoothness and broad compatibility with shaders and rendering pipelines, as
Historically, SSAA was widely used in older games and professional workflows before more efficient anti-aliasing methods
See also: anti-aliasing; downsampling; texture filtering; temporal anti-aliasing.