SSAA
SSAA, or Super-Sampling Anti-Aliasing, is a rendering technique used to reduce jagged edges (aliasing) in raster graphics. It works by rendering the entire frame at a higher internal resolution than the target display resolution and then downsampling the image to the display resolution. Because each pixel on the display is formed from multiple samples taken from neighboring subpixels, edges become smoother and fine geometric details can be preserved.
Common multipliers are 2x, 4x, 8x, and sometimes higher, depending on hardware. The primary advantage is superior
Compared with MSAA, SSAA tends to produce higher quality results but at a much greater performance penalty.
Historically, SSAA was common in earlier PC graphics hardware but has largely been supplanted by more efficient