rasterize
Rasterize means converting vector or geometric data into a bitmap image made of pixels. In computer graphics, it turns primitives such as triangles, lines, and points into a grid of pixels and assigns each pixel a color via shading, texturing, and lighting. The rasterizer determines which pixels a primitive covers and typically works in screen space after projection.
In a typical pipeline, a primitive is transformed to screen space, clipped to the view volume, and
Rasterization is central to real-time rendering due to speed and predictability on graphics hardware. It does
Compared with runtime vector rendering, rasterization produces a fixed pixel grid, suitable for displays and raster