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projection

Projection is a process that maps points from one space to another, often reducing dimensionality or aligning data with a subspace. In mathematics, geography, computer graphics, and psychology, projection describes various ways of representing objects by expressing them through a lower-dimensional or alternative reference frame.

In linear algebra, a projection is a linear operator P satisfying P^2 = P. The image of P

In computer graphics, projections convert 3D coordinates to 2D screen coordinates. Orthographic projection preserves size along

In cartography, a map projection describes the method for representing the Earth's curved surface on a plane.

In psychology, projection is a defense mechanism in which a person attributes their own unacceptable thoughts

is
a
subspace,
and
any
vector
x
decomposes
into
x
=
Px
+
(I−P)x,
with
Px
lying
in
the
target
subspace.
An
orthogonal
projection
uses
the
inner
product
to
minimize
the
length
of
(I−P)x,
giving
Px
as
the
component
of
x
in
the
subspace.
If
the
subspace
has
an
orthonormal
basis,
the
projection
operator
can
be
written
as
P
=
UU^T
when
U
contains
the
basis
vectors
as
columns.
depth,
while
perspective
projection
makes
distant
objects
appear
smaller.
Projection
matrices
encode
these
transformations
and
are
applied
in
the
graphics
pipeline
before
rendering.
Projections
introduce
distortions
in
area,
shape,
distance,
or
direction.
Common
examples
include
the
Mercator
projection
(angle-preserving),
the
Peters
projection
(area-preserving),
and
the
Robinson
projection
(a
compromise).
or
feelings
to
others,
effectively
externalizing
them.