WebXRspecific
WebXRspecific is a term used to describe software components, modules, and patterns that are tailored to the WebXR APIs and to building XR experiences for the web. It is not a formal standard or specification, but a pragmatic label for code that relies on WebXR features.
WebXR provides a unified interface for accessing VR and AR devices from web applications. Core concepts include
Rendering and geometry: WebXR often works with WebGL or WebGPU. A common pattern is to drive the
Input and interaction: WebXRspecific components process XRInputSource objects, track controllers, perform raycasting, and optionally provide haptic
Libraries and tooling: Major web graphics libraries offer WebXR integration, such as Three.js (renderer.xr), Babylon.js, and
Development considerations: Developers should perform feature detection (navigator.xr, isSessionSupported), require secure origins, handle permission prompts, provide
See also: WebXR, WebGL, WebGPU, Three.js, Babylon.js, A-Frame.