UnrealScript
UnrealScript is a proprietary scripting language developed by Epic Games for use with their Unreal Engine. It was first introduced with the release of Unreal Engine 1 in 1998 and remained the primary scripting language for Unreal Engine 2 and Unreal Engine 3. UnrealScript is an object-oriented language, though its syntax and structure differ from more mainstream object-oriented languages like C++ or Java.
The language was designed to be relatively easy to learn for game developers, allowing them to create
Key features of UnrealScript included its event-driven nature, built-in support for common game development tasks such