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UCTs

UCTs, or Upper Confidence bounds applied to Trees, are a family of algorithms used for decision making in sequential, stochastic environments, implemented as a selection strategy within Monte Carlo Tree Search (MCTS). The core idea is to treat each node as having an estimated value plus an uncertainty bound, and to select among a node’s children by balancing exploration and exploitation. In the common formulation, the child with the highest value of Q_i + c * sqrt(ln N / n_i) is chosen, where Q_i is the average reward of child i, n_i is the number of times that child has been visited, N is the total visits to the parent, and c is an exploration constant. After a simulation (playout) from a leaf, the result is propagated back up the tree, updating visit counts and value estimates along the path.

UCTs were introduced by Csaba Szepesvári and Rényi Kocsis in 2006 as a principled way to apply

Variants and extensions of UCTs address practical challenges, such as large branching factors (progressive widening), non-stationary

Limitations include reliance on rollout quality, computational demands, and sensitivity to parameter choices. While powerful, UCTs

bandit
theory
to
MCTS,
enabling
efficient
search
in
large,
uncertain
decision
spaces.
They
have
become
a
standard
selection
strategy
in
many
MCTS-based
systems
used
for
game
playing,
planning,
and
related
optimization
problems.
environments
(discounted
or
biased
rewards),
and
domain-specific
knowledge
(priors
or
heuristic-guided
rollouts).
Notable
forms
include
UCT*,
which
provides
theoretical
convergence
properties
under
certain
conditions,
and
domain-adapted
variants
that
tailor
the
exploration
term
or
rollout
policy
to
the
problem
at
hand.
do
not
guarantee
optimal
solutions
in
finite
time
and
performance
may
vary
with
problem
structure.