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Reisswitz

Reisswitz is a surname best known in military history for the development of Kriegsspiel, a landmark wargame created in Prussia in the early 19th century to train officers and explore tactical decisions. The work is traditionally attributed to Georg Heinrich Rudolf von Reisswitz and his son, who devised a system that could simulate real battles with a degree of uncertainty and hidden information.

Kriegsspiel was designed to be more realistic than prior tabletop simulations. Players commanded units on a

The Reisswitz contribution had a lasting impact on military training. Kriegsspiel was adopted and adapted by

Today, Reisswitz is recognized as a foundational figure in the history of wargaming and simulation. His work

map
and
issued
orders,
while
a
neutral
umpire
managed
the
internal
state
of
the
game,
resolved
events,
and
concealed
enemy
dispositions
from
the
players
as
appropriate.
The
rules
combined
fixed,
repeatable
mechanics
with
room
for
interpretation
by
the
adjudicator,
and
outcomes
were
often
determined
by
dice
or
probability
tables.
This
approach
allowed
officers
to
study
strategy,
logistics,
and
decision-making
under
varying
circumstances
without
the
costs
of
actual
combat.
the
Prussian
and
later
German
armies,
influencing
staff
education
and
the
development
of
maturing
forms
of
command
post
exercises.
Beyond
the
military,
the
concepts
behind
Reisswitz’s
game
helped
catalyze
the
broader
tradition
of
modern
wargaming,
emphasizing
scenario
design,
controlled
information,
and
systematic
experimentation.
demonstrated
how
structured
rules,
observational
control,
and
uncertain
outcomes
could
be
used
to
teach
complex
decision-making
in
a
military
context.