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Prototype

A prototype is an early sample, model, or release of a product built to test ideas, demonstrate a concept, or validate design choices. The term comes from Greek protos, meaning first, and typos, meaning impression or form. Prototypes are used across industries to explore feasibility and communicate a vision before committing to full production.

In product development, prototypes help teams assess form, function, and manufacturability, and to identify technical or

In software and digital design, prototypes range from low-fidelity sketches or wireframes to high-fidelity interactive simulations.

Common prototyping methods include physical models created with 3D printing, CNC machining, or hand-built mockups, as

Prototyping is a development tool rather than an end product. It helps align stakeholders, evaluate design

logistical
risks.
They
can
be
throwaway,
intended
to
be
discarded
after
learning,
or
evolutionary,
refined
into
the
final
product
through
successive
iterations.
Prototyping
supports
decision
making
about
materials,
performance
targets,成本,
and
scheduling.
They
enable
user
testing,
requirements
clarification,
and
interface
exploration.
Prototypes
may
be
non-functional
or
partially
functional,
depending
on
the
goals
of
the
study.
A
minimum
viable
product
is
related
but
distinct,
often
representing
a
functional
release
used
to
gather
real-world
feedback.
well
as
digital
simulations
and
virtual
prototypes.
Rapid
prototyping
emphasizes
speed
and
iterative
learning,
shortening
development
cycles
and
reducing
risk
by
validating
concepts
early.
choices,
and
inform
decisions
about
materials,
cost,
and
manufacturing
pathways.
Clear
objectives
and
documentation
enhance
the
value
of
a
prototyping
effort.