PBRmaterialeissa
PBRmaterialeissa, an abbreviation likely derived from "Physically Based Rendering materials," refers to a set of techniques and principles used in computer graphics to simulate how light interacts with real-world surfaces. This approach aims to create more realistic and visually accurate rendering by adhering to the physical properties of light and materials.
Instead of relying on traditional, often artistic, shader models, PBR focuses on defining materials through physical
The adoption of PBR has become widespread in various fields, including video game development, architectural visualization,