NetzwerkeStreamingEmpfänger
NetzwerkeStreaming is a term used to describe the transmission and playback of multimedia content over computer networks in real time or near real time. It encompasses the end-to-end process from content creation and encoding to delivery and viewing, across local networks or the public Internet. The concept is central to modern media delivery, online education, live events, and enterprise communications.
Typical workflow and architecture involve an encoder that compresses raw video and audio, followed by a packager
Protocols and formats commonly used in NetzwerkeStreaming include HLS and DASH for segmented delivery, RTMP and
Security and rights management are important, often involving encryption and digital rights management (DRM) schemes such