IOevenementen
IOevenementen, or input/output events, refer to discrete occurrences in computing where a program interacts with input or output devices, such as keyboards, mice, touchscreens, monitors, printers, or network connections. These events play a critical role in real-time systems, user interfaces, and interactive applications by enabling communication between hardware and software.
In programming, IOevenementen are typically handled through event-driven architectures, where the system monitors for changes in
Common types of IOevenementen include:
- **Input events**, such as keystrokes, mouse movements, or sensor data from devices like accelerometers.
- **Output events**, such as rendering updates to a display or data transmission over a network.
- **State changes**, like file system modifications or changes in device connectivity.
Event-driven programming models, such as those used in GUI frameworks (e.g., Windows API, GTK, or Qt), rely
Efficiency in handling IOevenementen is essential for performance, particularly in high-frequency applications like gaming or multimedia