Dependencypattern
Dependencypattern is a term used in software engineering to describe approaches for managing how components depend on one another. It emphasizes decoupling, modularity, testability, and flexibility by controlling the way dependencies are acquired and composed within a system. The concept spans both design-time decisions about wiring components and runtime strategies for resolving dependencies.
Core ideas of the dependencypattern include relying on abstractions rather than concrete implementations, and using explicit
Benefits of applying the dependencypattern include improved testability, easier replacement or extension of components, clearer interfaces,
Example: a class OrderService depends on PaymentProcessor. Rather than creating PaymentProcessor directly, OrderService receives it via
Relation to other concepts: the pattern is closely associated with dependency injection, inversion of control, and