Home

videogame

A video game is an electronic game that involves interactive play using a user interface to generate visual feedback on a display. They are typically played with controllers, keyboards, touchscreens, or motion sensors and are delivered on platforms such as home consoles, personal computers, handheld devices, arcade machines, and web or mobile apps. A video game usually has goals, rules, and challenges that respond to player actions, making the player an active participant in a simulated environment.

Gameplay often combines mechanics, progression systems, and sometimes storytelling. Games can be categorized into genres such

History and development have seen foundational moments in the mid-20th century with early experiments, followed by

Platforms and tools include specialized game engines such as Unity and Unreal Engine, which allow developers

as
action,
adventure,
role-playing,
simulation,
strategy,
sports,
and
puzzle,
though
many
titles
blend
elements
across
genres.
The
experience
is
shaped
by
interactivity,
feedback,
pacing,
and
balance
between
challenge
and
reward.
Spacewar!
(1962)
and
Pong
(1972).
The
1970s
and
1980s
brought
arcade
and
home-console
growth,
culminating
in
a
major
industry
expansion
that
was
briefly
challenged
by
a
market
crash
in
the
early
1980s
and
revived
by
Nintendo's
NES.
The
1990s
introduced
3D
graphics
and
online
multiplayer
on
PCs
and
consoles,
while
the
2000s
saw
digital
distribution,
mobile
gaming,
and
a
rise
in
independent
development.
In
recent
years
cloud
gaming
and
cross‑platform
ecosystems
have
become
more
common.
to
create
titles
for
multiple
devices.
Distribution
happens
through
physical
media
and
digital
storefronts,
app
stores,
and
licensing
deals.
Video
games
constitute
a
major
entertainment
industry
with
cultural
impact,
economic
significance,
and
ongoing
discussions
about
accessibility,
content,
and
social
effects,
as
well
as
opportunities
for
innovation
in
storytelling
and
art.