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Unity is a cross-platform game engine and development environment developed by Unity Technologies. It enables creation of 2D and 3D interactive content such as video games, simulations, and experiences for a wide range of platforms.

Unity uses a component-based architecture in which each scene object is a GameObject with components that provide

Unity targets Windows, macOS, Linux, iOS, Android, WebGL, and major gaming consoles. It is used not only

Licensing is tiered. There is a free Personal edition for individuals and small studios with revenue or

Since its 2005 release, Unity has become one of the most widely adopted game engines, favored by

behavior
and
data.
Scripting
is
primarily
in
C#.
The
editor
offers
scene
and
game
views,
a
prefab
system,
an
animation
system
(Mecanim),
physics
via
Nvidia
PhysX,
and
a
modular
rendering
pipeline
with
options
including
the
Built-in
renderer
as
well
as
Scriptable
Render
Pipelines
like
URP
and
HDRP.
It
supports
virtual
reality
and
augmented
reality,
real-time
global
illumination,
audio,
and
various
AI
features.
An
Asset
Store
provides
ready-made
assets,
tools,
and
integrations.
for
traditional
video
games
but
also
for
simulations,
architectural
visualization,
automotive
design,
film
previsualization,
and
training.
funding
thresholds,
alongside
paid
professional
editions
offering
additional
services
and
capabilities.
The
Unity
ecosystem
includes
Unity
Hub
for
project
management,
collaboration
tools,
cloud
services,
analytics,
and
the
Asset
Store.
indie
developers
and
educators
for
its
accessibility,
documentation,
and
broad
platform
support.
It
competes
with
Unreal
Engine
and
Godot
and
continues
to
evolve
with
new
rendering
technologies
and
performance
improvements.