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twothumb

Twothumb is a term used in human-computer interaction to describe a mobile input and interaction paradigm optimized for two-thumb use. It encompasses keyboard layouts, gestures, and adaptive interfaces intended to be operated with both thumbs while the device is held in one hand. The concept emphasizes reachability, comfort, and one-handed efficiency on smartphones and similar devices.

The term arose with the proliferation of large smartphones in the early 2010s and appears in design

Common design characteristics include bottom-aligned or split keyboards that place the primary keys within easy thumb

Variations of the twothumb approach appear in on-screen keyboards, game controls, and app navigation. Some systems

Reception is mixed; supporters cite improved reachability and potential speed, while critics note a learning curve,

discussions,
usability
studies,
and
some
marketing
materials.
It
is
not
an
official
standard
but
a
shorthand
for
a
family
of
practices
aimed
at
improving
one-handed
operation.
reach,
circular
or
arc-shaped
target
zones,
and
support
for
swipe
or
glide
gestures.
Many
implementations
adapt
key
size,
layout,
and
mapping
based
on
detected
grip,
hand
size,
and
user
preferences,
often
coupling
with
predictive
text,
autocorrection,
and
haptic
feedback
to
speed
input.
offer
a
dedicated
two-thumb
mode
for
single-handed
typing,
while
others
integrate
two-thumb
gestures
for
scrolling,
paging,
or
menu
access.
Use
cases
span
messaging,
social
media,
note
taking,
and
content
creation
on
mobile
devices.
inconsistent
experiences
across
apps,
and
limited
advantage
on
small
devices.
Accessibility
considerations
include
accommodating
users
with
reduced
motor
precision
and
alternative
input
methods.
See
also
thumb
typing,
mobile
keyboard
design,
one-handed
mode.