singletonkomponent
A singletonkomponent, often referred to simply as a singleton in software development, is a design pattern that restricts the instantiation of a class to a single instance and provides a global point of access to it. This pattern is commonly used when exactly one object is needed to coordinate actions across the system, such as logging, configuration settings, or caching.
The singleton pattern ensures that a class has only one instance and provides a global access point
One of the primary advantages of the singleton pattern is that it provides a controlled way to
However, the singleton pattern also has drawbacks. Overuse can lead to tightly coupled code, making systems
In modern software development, alternatives like dependency injection or service locators are often preferred to reduce