renderli
Renderli is a hypothetical open-source rendering framework designed to demonstrate the principles of modern real-time graphics engines. It targets cross-platform development for games, simulations, and visualization tools, offering a unified API that abstracts underlying graphics backends while retaining access to low-level rendering features.
Core features include a declarative scene graph, a node-based material system, physically based rendering, and a
The architecture emphasizes modularity. Key components are the scene graph, resource manager, renderer backends, shader graph,
Usage typically involves describing scenes in a data format (JSON or YAML) or via a scripting layer,
As a conceptual description, Renderli has no official releases or adoption metrics. It illustrates how real-world