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renderen

Renderen, or rendering, is the process of generating an image from a model or scene by a computer program. The term is used in Dutch to describe image synthesis and related output in several domains, including computer graphics, typography, and web rendering.

In computer graphics, renderen converts a 3D description—geometry, textures, lights, and camera parameters—into a 2D image.

In typography, font rendering converts vector glyphs into pixels for display, employing anti-aliasing, hinting, and optionally

In web browsers, rendering is the process of turning HTML, CSS, and JavaScript into pixels on screen.

Other uses include rendering in video production (encoding frames into a digital video) and in architectural

Rendering
techniques
range
from
real-time
rasterization,
used
in
video
games,
to
physically
based
ray
tracing
and
path
tracing,
used
for
high-fidelity
images
and
films.
Modern
renderers
may
compute
global
illumination,
reflections,
soft
shadows,
and
depth
of
field.
The
result
is
typically
a
still
frame
or
an
animation
sequence.
subpixel
rendering
to
improve
readability
at
small
sizes.
The
pipeline
includes
parsing,
constructing
the
render
tree,
layout
(reflow),
painting,
and
compositing.
Performance
depends
on
document
complexity,
styles,
and
scripting,
and
is
often
accelerated
by
the
GPU.
or
product
visualization.
Rendering
software
ranges
from
free,
open-source
tools
to
commercial
packages
and
game
engines.