renderöintipolun
Renderöintipolku, often translated as rendering pipeline or render path, refers to the series of steps a graphics processing unit (GPU) takes to transform 3D scene data into a 2D image displayed on a screen. This process is fundamental to computer graphics and real-time rendering, such as in video games and simulations.
The pipeline typically begins with the application stage, where the CPU prepares geometry data and issues drawing
The fragment processing stage then occurs, where the color of each pixel is determined. This involves texturing,