Renderöintipolku
Renderöintipolku, also known as the Rendering Path, is a concept in computer graphics that refers to the sequence of operations used to generate an image from a 3D model. It defines how the rendering engine processes the scene data to produce the final output. The rendering path can significantly impact the visual quality, performance, and capabilities of a rendering engine.
There are several types of rendering paths, each with its own advantages and use cases. The most
1. Forward Rendering: This is the simplest and most straightforward rendering path. It processes each object
2. Deferred Rendering: In deferred rendering, the rendering engine first processes the geometry of the scene
3. Tiled Deferred Rendering: This is an optimization of the deferred rendering path. Instead of processing the
4. Ray Tracing: Ray tracing is a more advanced rendering path that simulates the behavior of light
The choice of rendering path depends on the specific requirements of the application, such as the desired