pelimaisemiin
Pelimaisemiin is a term used in Finnish discussions of game studies, media theory, and urban design to describe the increasing infusion of game-like aesthetics, logics, and spatial arrangements into everyday environments. The concept covers how digital and physical spaces adopt features commonly associated with video games—such as quests, levels, rewards systems, and navigational cues—and how these features shape how people perceive, move through, and engage with public and commercial spaces.
Linguistically, pelimaisemiin is formed from peli (game) and maisema (landscape), with the illative plural suffix -iin
Contexts in which pelimaisemiin is discussed include urban environments that use game-like wayfinding and narrative cues
Reception of the concept is mixed. Proponents praise pelimaisemiin as a useful framework for understanding how