meshmodeller
Meshmodeller refers to software tools and libraries designed to create, edit, and optimize polygonal meshes used in 3D graphics and simulation. The term is broad, applying to standalone applications and components within larger modeling or CAD pipelines. Meshmodellers focus on geometry and topology, not rendering or animation itself.
Core capabilities include vertex-, edge-, and face-level editing, selection, and transformations, plus operations such as extrude,
They handle formats such as OBJ, STL, PLY, FBX, and GLTF, and may import CAD data. Internal
Workflows often integrate material assignment, UV mapping, and texture projection. Scripting interfaces (for example Python or
Applications include game development, film and television, architectural visualization, scientific visualization, 3D printing, and industrial design.
As a broad term, meshmodeller encompasses multiple packages and libraries. Users should evaluate feature sets, export