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mediaremote

Mediaremote is a general term used to describe software interfaces, protocols, and hardware-related standards that enable remote control of media playback across devices and platforms. It encompasses the mechanisms by which a user interface—such as a remote control, smartphone app, or voice assistant—sends commands to a media engine or player.

The concept arose with the growth of digital media players, set-top boxes, and smart TVs, where playback

Implementation commonly involves multiple transport layers. Infrared remotes use line-of-sight protocols; modern devices often rely on

Architectures typically separate the playback engine from control logic. A control client issues commands or subscribes

In practice, mediaremote capabilities are exposed by a range of devices and software, from standalone media

See also: remote control, AVRCP, HDMI-CEC, infrared (IR) control, media player, home theater PC, smart home integration.

functions
need
to
be
controlled
from
multiple
endpoints.
Typical
commands
include
play,
pause,
stop,
next/previous
track,
scrub/seek,
volume,
and
playlist
navigation.
Beyond
local
devices,
mediaremote
concepts
are
used
in
networked
ecosystems
to
coordinate
playback
between
speakers,
TVs,
and
media
receivers.
Bluetooth
with
AVRCP;
HDMI-CEC
enables
control
across
HDMI;
IP-based
control
uses
REST,
WebSocket,
or
proprietary
APIs.
Discovery
protocols
like
mDNS
or
UPnP
locate
compatible
players.
Security
considerations
include
authentication
and
encryption
to
prevent
unauthorized
control.
to
state
changes,
while
a
server
or
daemon
on
the
device
translates
requests
into
playback
actions
and
reports
status
back
to
clients.
This
separation
enables
cross-device
control
within
home
networks
and
integration
with
home
automation
systems.
players
to
streaming
boxes
and
smart
speakers.
Developers
implement
mediaremote
bindings
or
use
standard
protocols
to
build
controllers
and
dashboards,
creating
an
interoperable
ecosystem
for
playback
control.