lowerlatency
Lowerlatency is a concept referring to the goal of reducing the time between an input event and the corresponding response in a computing or networked system. End-to-end latency measures the total delay from request initiation to result reception, and lowerlatency aims to minimize this delay to improve responsiveness and user experience across various applications.
Lowerlatency is especially important in interactive domains such as online gaming, cloud desktops, virtual reality, remote
End-to-end latency consists of multiple components: propagation delay across physical links, transmission delay, processing delay in
Techniques associated with lowerlatency include architectural and network design choices such as edge computing and colocated
Latency is typically measured with end-to-end latency, round-trip time, and tail latency metrics (such as the