kompatgrafiikka
Kompatgrafiikka refers to a type of computer graphics that prioritizes compatibility and widespread accessibility over cutting-edge visual fidelity or proprietary features. This approach often involves using standard file formats, widely supported rendering techniques, and avoiding complex, hardware-specific shaders or advanced rendering pipelines. The goal is to ensure that graphical content can be displayed and function correctly across a broad range of hardware and software configurations, from older systems to less powerful devices.
The concept is particularly relevant in fields where broad reach is essential, such as web design, mobile
In practice, this can involve using simpler 3D models, lower-resolution textures, or more basic lighting and