interpolacjatweening
Interpolacjatweening is a term used in computer graphics to describe the generation of in-between frames by blending interpolation techniques with traditional tweening. The coinage appears to merge interpolation and tweening and is used to describe methods that fill gaps between keyframes with coherent motion and shape changes. It is not a formal standard in major reference works, but it appears in discussions among animators and in some technical forums as a flexible umbrella for several approaches.
In a typical workflow, keyframes specify start and end states for objects. Interpolacjatweening computes intermediate frames
More advanced variants use optical flow or learning-based models to predict plausible in-between motion. Hybrid approaches
Applications span 2D and 3D animation, game development, and visual effects. Advantages include smoother motion and
See also: interpolation, tweening, in-betweening, morphing, optical flow.