keyframing
Keyframing is a foundational technique in animation and video production in which an artist stores specific values for an object’s properties at chosen points in time, such as position, rotation, scale, opacity, or camera parameters. The software interpolates the values for all frames between keyframes to create motion or transitions. A sequence of keyframes on a timeline defines the desired poses or states, while the frames in between are generated automatically, a process known as tweening or interpolation.
Interpolation methods vary. Linear interpolation preserves constant speed between keyframes, while easing curves (ease-in, ease-out) provide
Keyframing is used in two- and three-dimensional animation, motion graphics, and visual effects, and is supported
Compared with frame-by-frame animation, keyframing offers speed, non-destructive editing, and easy iteration. Its main challenges include