graphicsapi
Graphics API stands for graphics application programming interface. It is a software interface that enables applications
APIs can be broadly categorized as high-level or low-level. High-level APIs offer simpler resource management and
Core concepts include shader stages (vertex, fragment/pixel, compute), programmable shading languages (GLSL, HLSL, Metal Shading Language,
Usage spans game engines, professional visualization, computer-aided design, and scientific computing. Developers consider cross-platform support, driver
Overall, graphics APIs shape how software expresses graphics and computation on GPUs. The trend toward explicit,