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eresource

An eresource (often written e-resource) is a resource delivered electronically through a network and used primarily in library, information science, and educational contexts. E-resources include digital texts such as e-books and e-journals, online databases, streaming video and audio, software as a service, and datasets. They are designed for remote or on-site access and are commonly accessed via library catalogs, discovery systems, or dedicated platforms provided by vendors or publishers.

Access and management: E-resources are typically licensed rather than owned outright. Access is controlled by authentication

Licensing and economics: E-resource procurement often uses subscriptions, bundles, or patron-driven acquisition. licensing terms define permitted

Challenges and trends: Common issues include license complexity, access stability, link rot, digital preservation, accessibility for

Impact: E-resources broaden access, enable remote learning, and reduce physical storage needs, but require ongoing management

methods
such
as
IP-based
access,
proxy
servers,
or
single
sign-on;
access
may
be
restricted
by
license
terms,
geography,
or
user
type.
Libraries
manage
eresources
through
ILS
or
library
management
platforms,
linking
resolvers,
and
knowledge
bases
to
help
patrons
locate
content.
Metadata
and
persistent
identifiers
(e.g.,
DOIs)
aid
discovery
and
linking.
uses,
reproduction
rights,
and
interlibrary
loan,
and
they
influence
budget
planning
and
renewals.
Consortia
may
negotiate
favorable
terms.
users
with
disabilities,
and
privacy
concerns.
The
rise
of
open
access
and
open
repositories
complements
paid
eresources,
while
libraries
balance
budgets
and
user
needs.
of
licenses,
authentication,
and
technical
platforms.