crosscontrol
Crosscontrol refers to a phenomenon in human-computer interaction and control systems where the input from one control device influences or overrides the input from another. This can occur in various contexts, such as video games, vehicle controls, and industrial machinery. For instance, in a flight simulator, using the joystick might temporarily disable input from the yoke, or in a video game, pressing a specific button might negate the effect of another button press.
The purpose of crosscontrol is often to simplify complex control schemes, prevent conflicting commands, or ensure
Examples of crosscontrol can be found in automotive systems where pressing the brake pedal may disable the