autoevent
AutoEvent, or autoevent, is a general term used to describe an event that is generated automatically by a system as part of its normal operation, rather than being initiated directly by a user. In event-driven and asynchronous architectures, autoevents are emitted when predefined conditions are met, when a timer fires, or when a change in state occurs. They allow software components to react to changes without explicit user input.
Autoevents are produced through various mechanisms. Timers and schedulers can trigger actions at regular intervals or
Common uses include updating user interfaces in response to time-based or data changes, refreshing data in
Key design considerations for autoevents include reliability and fault tolerance, ensuring idempotence so repeated events do
Autoevent is often implemented differently across platforms, but the core idea remains consistent: events that are