animaatiokehykset
Animaatiokehykset are software frameworks designed to simplify the creation, manipulation, and rendering of animated content across various media, including video games, films, user interfaces, and data visualisations. They provide a structured environment in which artists, designers, and programmers can implement animation techniques without building core functions from scratch. By standardising animation pipelines, these frameworks reduce development time and improve asset interoperability.
Historically, animation toolkits emerged in the 1990s with the rise of 3D graphics APIs such as DirectX
Key types of animaatiokehykset include game‑specific engines that bundle graphics, physics, and scripting, such as Unity,
The impact of animaatiokehykset continues to expand as procedural animation, machine‑learning–driven motion capture and cross‑platform streaming