actionselection
Action selection is the process by which an agent chooses an action to perform given its current state and knowledge. It is a central component of decision making in artificial agents and is typically implemented as part of a policy or a decision rule. In reinforcement learning and related frameworks, action selection determines how the agent translates state information and learned estimates into behavior.
In value-based approaches, the agent maintains estimates of the value of state-action pairs and uses these estimates
Common action-selection strategies include:
- Greedy: always selecting the action with the highest estimated value.
- Epsilon-greedy: with probability epsilon, select a random action; otherwise act greedily.
- Softmax (Boltzmann): choose actions with probabilities proportional to an exponentiated value, enabling graded exploration.
- Upper Confidence Bound (UCB): select actions by balancing estimated value with uncertainty, encouraging exploration of less
- Thompson sampling: a Bayesian approach that samples from the posterior distribution over action values.
- Deterministic versus stochastic policies: some tasks favor fixed rules, others rely on randomness to explore.
Action selection is concerned with the exploration-exploitation trade-off, robustness to noise, and efficiency in learning. It