Writemasks
Writemasks are masks that control whether each element of a data word, register, or memory location is written during a write operation. They are typically represented as a bitfield or a boolean array, allowing selective updates to only those parts of the data that are targeted.
In hardware and memory systems, write masks enable partial writes to a word or cache line. This
In graphics processing, writemasks are used to regulate writes to rendering targets. Color write masks control
Software interfaces and graphics APIs expose writemask functionality through various means. For example, Vulkan provides colorWriteMask
Implementation considerations include representing the mask as a bitfield, applying it to the value to be written,
See also: bitmask, mask (computing), partial writes, render pipeline, memory bandwidth.