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WorldGuard

WorldGuard is a protection and access-control plugin for Minecraft servers, designed to help server operators manage and safeguard regions within a world. It is commonly used in conjunction with WorldEdit and runs on server platforms such as Bukkit, Spigot, and Paper. WorldGuard provides a rule-based system that lets administrators define protected areas and enforce specific behaviors within them.

The core functionality centers on regions. Administrators can define regions by selecting points in the world

Common usage involves a set of commands to create and manage regions. Typical actions include defining a

WorldGuard is widely used to prevent griefing, protect builds, manage event areas, and enforce server-specific rules.

and
assigning
a
name.
Each
region
can
have
owners
and
members,
who
are
granted
elevated
permissions
within
that
area.
Regions
can
overlap,
and
WorldGuard
uses
a
priority
and
flag
system
to
determine
which
rules
apply
in
overlapping
spaces.
Flags
control
a
wide
range
of
behaviors,
including
movement,
building
and
destruction,
mob
spawning,
PVP,
container
access,
fire
spread,
explosions,
and
redstone
activity.
Default
flags
can
be
overridden,
and
temporary
or
per-player
rules
can
be
implemented
through
permissions
and
region-specific
settings.
region,
listing
its
properties,
setting
or
changing
flags,
and
adding
or
removing
owners
and
members.
Administrators
may
also
apply
global
or
per-world
protections,
monitor
region
activity,
and
export
or
back
up
region
data.
It
is
maintained
as
open-source
software
with
community
contributions
and
integrates
deeply
with
WorldEdit
to
streamline
region
selection
and
management.
While
alternatives
exist,
WorldGuard
remains
a
foundational
tool
for
region
protection
on
many
Minecraft
servers.