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SMPL

SMPL, short for Skinned Multi-Person Linear model, is a parametric 3D human body model used to represent body shape and pose with a compact set of parameters. Introduced by researchers from the Max Planck Institute for Informatics in 2015, it provides a consistent, differentiable mesh of the unclothed human body that can be driven by low-dimensional inputs.

The model uses a fixed topology: a triangular mesh with 6890 vertices and 23 joints. Shape is

SMPL is designed to be fitted to imagery or point-cloud data, enabling recovery of detailed 3D human

Limitations include its fixed topology, which makes accurate clothing modeling challenging, and potential biases from training

encoded
by
a
10-dimensional
vector
β,
while
pose
is
encoded
by
a
72-dimensional
vector
θ
(typically
representing
three-axis
rotations
for
multiple
joints,
plus
global
orientation).
A
separate
3D
translation
accounts
for
the
overall
position.
The
output
is
a
mesh
M(β,
θ)
obtained
through
a
linear
blend
skinning
framework,
augmented
by
pose-dependent
corrective
terms
to
capture
soft-tissue
deformations
that
occur
during
articulation.
shape
and
pose
from
single
or
multi-view
observations.
It
has
become
a
standard
building
block
in
computer
vision
and
graphics
pipelines
for
tasks
such
as
3D
human
pose
estimation,
animation,
and
virtual
reality
applications.
The
model
is
extendable;
variants
include
SMPL-X,
which
adds
detailed
hands
and
facial
geometry,
and
SMPL+H,
which
emphasizes
hand
details.
There
are
also
tools
and
methods
for
fitting
SMPL
to
images
or
scans,
and
for
integrating
SMPL
with
clothing
or
other
accessories.
data.
While
powerful
for
unclothed
body
representation,
SMPL
is
not
a
clothing-aware
model
by
default
and
may
require
extensions
or
alternative
methods
for
fully
clothed
scenarios.