SDLllä
SDLllä is a cross-platform multimedia library that extends the well-known Simple DirectMedia Layer (SDL) to provide higher-level abstractions for rendering, input, audio, and resource management. The project aims to simplify the creation of games and interactive applications by offering a unified API across Windows, macOS, Linux, and several embedded platforms. SDLllä is released under an open-source license and emphasizes small dependencies and predictable performance.
Development of SDLllä began in 2018 as an educational project by developers in Northern Europe interested
Core concepts include a scene graph for hierarchical rendering, an event system, a resource manager, and a
SDLllä is used in education, hobbyist game development, and rapid prototyping. It is commonly used in classroom
See also: Simple DirectMedia Layer, Open-source multimedia frameworks, Game development libraries.