RuntimeMesh
RuntimeMesh is a lightweight, open-source framework designed for real-time manipulation and rendering of dynamic 3D meshes in applications such as computer graphics, simulation, and virtual reality. It is particularly well-suited for environments where meshes need to be updated frequently, such as in physics-based simulations, procedural generation, or interactive 3D modeling tools. The framework emphasizes efficiency and flexibility, allowing developers to focus on high-level logic rather than low-level mesh management.
Developed with a modular architecture, RuntimeMesh provides core functionalities for mesh construction, modification, and rendering. Key
RuntimeMesh is written in C++ and designed to be cross-platform, ensuring compatibility with major operating systems
The project is maintained by a small team of developers and contributors, with active development focused on