RenderingVerzögerungen
RenderingVerzögerungen, or rendering delays, refer to the time it takes for a computer system, particularly a graphics processing unit (GPU), to generate and display an image or frame. This process involves complex calculations to determine how light interacts with objects, textures, and other visual elements in a scene. When these calculations take longer than expected, a rendering delay occurs, leading to a noticeable stutter or lag in the visual output.
These delays are a common concern in fields such as video gaming, computer-aided design (CAD), and virtual
Several factors contribute to renderingVerzögerungen. The complexity of the scene, including the number of polygons, textures,