Phasetaking
Phasetaking is a term used primarily within the context of *Magic: The Gathering*, a popular trading card game developed by Richard Garfield. The concept refers to a strategic technique where a player manipulates the game state to force an opponent into a disadvantageous position, often by exploiting the game’s rules or mechanics to their advantage. This tactic is particularly relevant in multiplayer formats, such as *Sealed Deck* or *Draft*, where players may attempt to disrupt opponents’ strategies by altering the game’s progression.
The term originates from the idea of "taking a phase" or controlling the flow of the game,
While phasetaking is a legitimate strategy in competitive play, it can also be controversial, as it may
The concept has also influenced discussions about game design in *Magic: The Gathering*, leading to rule changes